Thursday, October 24, 2013

Android application testing with the Android test framework

Android Testing
This tutorial describes how to test Android applications with different Android testing frameworks.

Table of Contents
1. Android automated testing
1.1. How to test Android applications
1.2. Testing standard Java classes
1.3. Testing Java classes which use the Android API
1.4. Unit tests vs functional tests on Android
1.5. JUnit 3
1.6. Running tests on a server without display
2. Test hooks into the Android framework
2.1. Instrumentation
2.2. How the Android system executes tests
3. Android test classes and annotations
3.1. Android assertion and mock classes
3.2. Android test classes
3.3. Android test groups
3.4. Flaky tests
4. Android test projects and running tests
4.1. Android test projects
4.2. Running tests
5. Activity testing
5.1. ActivityUnitTestCase
5.2. ActivityInstrumentationTestCase2
5.3. Testing the initial state
5.4. State management tests
6. Exercise: unit test for an activity
6.1. Create project which is tested
6.2. Create unit test for activity
7. Exercise: functional test for activities
8. Exercise: Run tests via Apache Ant
9. Service testing
10. Content provider testing
11. User interface testing
11.1. Cross-component user interface testing
11.2. uiautomator
11.3. uiautomatorviewer
12. Monkey
13. monkeyrunner
13.1. Testing with monkeyrunner
13.2. monkeyrunner example
14. Common Android testing requires and solution approaches
14.1. Common logging on a server
14.2. Triggering system changes via tests
15. Espresso
16. Robotium
17. Robolectric
17.1. Overview
17.2. Functionality
17.3. Installation
17.4. Example
18. RoboGuice
19. Thank you
20. Questions and Discussion
21. Links and Literature
21.1. Source Code
21.2. Android Resources
21.3. vogella Resources

1. Android automated testing

1.1. How to test Android applications

Android testing is based on JUnit. Testing for Android can be classified into tests which require only the JVM and tests which require the Android system.

1.2. Testing standard Java classes

If your classes do not call the Android API, you can use the JUnit test framework without any restrictions.

1.3. Testing Java classes which use the Android API

If you want to test code which use the Android API you need to run these tests on an Android device. This unfortunately makes the execution of tests longer.
This is because android.jar JAR file does not contain the Android framework code but only stubs for the type signatures, methods, types, etc. The android.jar JAR file is only used for the Java compiler before deployment on an Android device. It is not bundled with your application. Once you application is deployed on the device it will use the android.jar JAR file on the Android device. Calling methods from the android.jar JAR file will result in a RuntimeException.
This make it impossible to test the Android framework classes direct on the JVM without additional libraries.

1.4. Unit tests vs functional tests on Android

unit test tests only the functionality of a certain component.
Lets for example assume a button in an Android activity is used to start another activity. A unit test would determine if the corresponding intent was issued, not if the second activity was started. A functional test would also check if the activity was correctly started.

1.5. JUnit 3

Currently the Android testing API supports JUnit 3 and not JUnit 4. In JUnit 3 test methods must start with the test prefix. The setup method must be called setUp() and the final clean up method must be called tearDown().

1.6. Running tests on a server without display

To run test without a display (headless) specify the adb -no-window parameter.

2. Test hooks into the Android framework

2.1. Instrumentation

The Android testing API provides hooks into the Android component and application life cycle. These hooks are called the instrumentation API and allow your tests to control the life cycle events.
The Android instrumentation API allows you to run the test project and the normal Android project in the same process so that the test project can call methods of the Android project directly.
For example you can call the getActivity() method which starts an activity and returns the activity which is tested. . Afterwards you can call the finish() method, followed by a getActivity()method call again and you can test if the application restored its state correctly.

2.2. How the Android system executes tests

The InstrumentationTestRunner is the base test runner for Android tests. This test runner starts and loads the test methods. Via the instrumentation API is communicates with the Android system. If you start a test for an Android application, the Android system kills any process of the application under test and then loads a new instance. It does not start the application, this is the responsibility of the test methods. The test method control the life cycle of the components of the application.

3. Android test classes and annotations

3.1. Android assertion and mock classes

The Android testing API provides in addition to the standard JUnit Assert class, the MoreAssertsand ViewAsserts classes.
Android provides mock classes for the Android framework in the android.test andandroid.test.mock packages. These mock classes allows you to isolate tests from a running system by stubbing out or overriding normal operations.

3.2. Android test classes

The Android test framework is still based on JUnit3 hence your test needs to extend the TestCaseclass and all test methods must start with test.
You can use the AndroidTestCase to test Android components which have no visual parts, e.g. the application object, or your services and content provider.
Android provides the following test classes which extends the TestCase class.
Table 1. Test classes
Android Test classDescription
AndroidTestCaseProvides methods to test permissions.
ApplicationTestCaseProvides methods to test the setup and tear down of the Application object.
InstrumentationTestCaseBase class for using instrumentation methods.

The ActivityUnitTestCase class allows you to start and stop activities , run actions on the user interface thread, send key events and more.
The ActivityInstrumentationTestCase2 class can be used to test access severalActivitiesActivityInstrumentationTestCase2 allows to use the full Android system infrastructure.

3.3. Android test groups

You can annotate tests with the @SmallTest@MediumTest and @LargeTest annotation and decide which test group you want to run.
The following screenshot shows the selection in the Run Configuration of Eclipse.
Selecting test groups in Eclipse.
This allows you to run for example only tests which do not run very long in Eclipse. Long running tests could than run only in the continuous integration server.

3.4. Flaky tests

Actions in Android are sometimes time dependent. To tell Android to repeat a test once if it fails, use the @FlakyTest annotation. Via the tolerance attribute of this annotation you can define how often the Android test framework should try to repeat a test before marking it as failed.

4. Android test projects and running tests

4.1. Android test projects

Android organizes tests into separate Android test projects. Instead of Android components, an Android test application contains one or more test classes.

Note

The application which is tested is typically called the application under test.
The Android Developer Tools (ADT) provide support for the creation of Android test projects. via a project creation wizard. This wizard can be reached under File → New → Other... → Android →Android Test Project.

Note

It is good practice to use the name of the project under test and add Test or.test to it. We use the .test notation to have the project name the same as the package name.
The project creation wizard adds the project which should be tested as dependency to the test project. It also create a version of the AndroidManifest.xml file which specifies that theandroid.test.runner test library should be used and it specifies an instrumentation.
A test project also specifies the package of the application to test in the AndroidManifest.xml file the under android:targetPackage attribute. The following listing shows an example AndroidManifest.xmlfor a test project.
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="de.vogella.android.test.target.test"
android:versionCode="1"
android:versionName="1.0">
<uses-sdk android:minSdkVersion="8" />
<instrumentation
android:targetPackage="de.vogella.android.test.target"
android:name="android.test.InstrumentationTestRunner" />
<application android:icon="@drawable/icon" android:label="@string/app_name">

<uses-library android:name="android.test.runner" />
</application>
</manifest>

4.2. Running tests

To start an test from Eclipse, right-click on the test class and select Run As → Andriod JUnit Test.
On the command line you can start test via the ant test command. This requires that you created the build.xml file for the test project with the android update test-project command.
# -p path to the test project
# -m path to the project under test

android update test-project -p . -m ../com.vogella.android.test.simpleactivity

# Afterwards run the tests
ant test

5. Activity testing

5.1. ActivityUnitTestCase

To test an activity in isolation you can use the ActivityUnitTestCase class. This class allows you to check the layout of the activity and to check if intents are triggered as planned. The intents is not send to the Android system but you can use the getStartedActivityIntent() method to access a potential intent and validate its data.
ActivityUnitTestCase starts the activity in an IsolatedContext, i.e. mainly isolated from the Android system.
ActivityUnitTestCase can be used to test layouts and isolated methods in the activity .
As this test runs in an IsolatedContext the test must start the activity , i.e. it is not auto-started by the Android system.
Intent intent = new Intent(getInstrumentation().getTargetContext(),
MainActivity.class);
startActivity(intent, null, null);

// After this call you can get the
// Activity with getActivity()

5.2. ActivityInstrumentationTestCase2

Functional tests for an activity can be written with the ActivityInstrumentationTestCase2class. The communication with the Android infrastructure is done via the Instrumentation class which can be access via the getInstrumentation() method. This class allows you to send keyboard and click events.
If you prefer to set values directly you need to use the runOnUiThread() of the activity . If all statements in your method interact with the UI thread you can also use the @UiThreadTestannotation on the method. In this case you are not allowed to use methods which do not run in the main UI thread.
Only an instrumentation-based test class allows you to send key events (or touch events) to the application under test.
ActivityInstrumentationTestCase2 starts the activity in the standard Android context, similar as if a user would start the application.
If you planning to have user interface interaction, e.g. via touch, you should useActivityInstrumentationTestCase2.
If you want to send key events via your test you have turn off the touch mode in the emulator viasetActivityInitialTouchMode(false) in your setup() method of the test.

5.3. Testing the initial state

It is good practice to test the initial state of the application before the main activity start to be sure that the test conditions for the activity are fulfilled.

5.4. State management tests

You should write tests which verifies that the state of an activity remains even if it is paused or terminated by the Android system.
The ActivityInstrumentationTestCase2 class uses the Instrumentation class, which allows you to call the lifecycle hooks of the activities directly.

6. Exercise: unit test for an activity

6.1. Create project which is tested

Create a new Android project called com.vogella.android.test.simpleactivity with the activity calledMainActivity.
Add a second activity called SecondActivity to your project. This activity should use a layout with at least one TextView. The id of the TextView should be "resultText" and its text should be set to "Started".
Add a button to the layout used by MainActivity. If this button is clicked the second activity should be started. Put the "http://www.vogella.com" String as extra into thecom.vogella.android.test.simpleactivity.test intent, use the key "URL" for this.
Here is some example code for the MainActivity.
package com.vogella.android.test.simpleactivity;

import android.app.Activity;
import android.content.Intent;
import android.os.Bundle;
import android.view.View;

public class MainActivity extends Activity {

@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
}

public void onClick(View view) {
Intent intent = new Intent(this, SecondActivity.class);
intent.putExtra("URL", "http://www.vogella.com");
startActivity(intent);
}
}

6.2. Create unit test for activity

Create a new test project called com.vogella.android.test.simpleactivity.test. Selectcom.vogella.android.test.simpleactivity as the project to test.
Create test project wizard
Create test project wizard
Create a test class called MainActivityUnitTest based on the superclassandroid.test.ActivityUnitTestCase. This class allows to test the activity .
package com.vogella.android.test.simpleactivity.test;

import android.content.Intent;
import android.test.TouchUtils;
import android.test.suitebuilder.annotation.SmallTest;
import android.widget.Button;

import com.vogella.android.test.simpleactivity.MainActivity;

public class MainActivityUnitTest extends
android.test.ActivityUnitTestCase<MainActivity> {

private int buttonId;
private MainActivity activity;

public MainActivityUnitTest() {
super(MainActivity.class);
}
@Override
protected void setUp() throws Exception {
super.setUp();
Intent intent = new Intent(getInstrumentation().getTargetContext(),
MainActivity.class);
startActivity(intent, null, null);
activity = getActivity();
}

@SmallTest
public void testLayout() {

buttonId = com.vogella.android.test.simpleactivity.R.id.button1;
assertNotNull(activity.findViewById(buttonId));
Button view = (Button) activity.findViewById(buttonId);
assertEquals("Incorrect label of the button", "Start", view.getText());
}

@SmallTest
public void testIntentTriggerViaOnClick() {
buttonId = com.vogella.android.test.simpleactivity.R.id.button1;
Button view = (Button) activity.findViewById(buttonId);
assertNotNull("Button not allowed to be null", view);

// You would call the method directly via
getActivity().onClick(view);

// TouchUtils cannot be used, only allowed in
// InstrumentationTestCase or ActivityInstrumentationTestCase2

// check the intent which was started
Intent triggeredIntent = getStartedActivityIntent();
assertNotNull("Intent was null", triggeredIntent);
String data = triggeredIntent.getExtras().getString("URL");

assertEquals("Incorrect data passed via the intent",
"http://www.vogella.com", data);
}

@Override
protected void tearDown() throws Exception {

super.tearDown();
}
}

7. Exercise: functional test for activities

Create a new test class called MainActivityFunctionalTest which allows to test across activities .
package com.vogella.android.test.simpleactivity.test;

import android.app.Activity;
import android.app.Instrumentation;
import android.app.Instrumentation.ActivityMonitor;
import android.test.ActivityInstrumentationTestCase2;
import android.test.TouchUtils;
import android.test.ViewAsserts;
import android.view.KeyEvent;
import android.view.View;
import android.widget.Button;
import android.widget.TextView;

import com.vogella.android.test.simpleactivity.R;

import com.vogella.android.test.simpleactivity.MainActivity;
import com.vogella.android.test.simpleactivity.SecondActivity;

public class MainActivityFunctionalTest extends
ActivityInstrumentationTestCase2<MainActivity> {

private MainActivity activity;

public MainActivityFunctionalTest() {
super(MainActivity.class);
}
@Override
protected void setUp() throws Exception {
super.setUp();
setActivityInitialTouchMode(false);
activity = getActivity();
}

public void testStartSecondActivity() throws Exception {

// add monitor to check for the second activity
ActivityMonitor monitor = getInstrumentation().addMonitor(SecondActivity.class.getName(), null, false);

// find button and click it
Button view = (Button) activity.findViewById(R.id.button1);
TouchUtils.clickView(this, view);

// To click on a click, e.g. in a listview
// listView.getChildAt(0);

// Wait 2 seconds for the start of the activity
SecondActivity startedActivity = (SecondActivity) monitor
.waitForActivityWithTimeout(2000);
assertNotNull(startedActivity);

// Search for the textView
TextView textView = (TextView) startedActivity.findViewById(R.id.resultText);

// check that the TextView is on the screen
ViewAsserts.assertOnScreen(startedActivity.getWindow().getDecorView(),
textView);
// Validate the text on the TextView
assertEquals("Text incorrect", "Started", textView.getText().toString());

// Press back and click again
this.sendKeys(KeyEvent.KEYCODE_BACK);
TouchUtils.clickView(this, view);

}

}
To test the direct modification of a view, create the following test class for the SecondActivityclass.
package com.vogella.android.test.simpleactivity.test;

import android.app.Activity;
import android.app.Instrumentation;
import android.app.Instrumentation.ActivityMonitor;
import android.test.ActivityInstrumentationTestCase2;
import android.test.TouchUtils;
import android.test.UiThreadTest;
import android.test.ViewAsserts;
import android.view.KeyEvent;
import android.view.View;
import android.widget.Button;
import android.widget.TextView;

import com.vogella.android.test.simpleactivity.R;

import com.vogella.android.test.simpleactivity.MainActivity;
import com.vogella.android.test.simpleactivity.SecondActivity;

public class SecondActivityFunctionalTest extends
ActivityInstrumentationTestCase2<SecondActivity> {

private static final String NEW_TEXT = "new text";

public SecondActivityFunctionalTest() {
super(SecondActivity.class);
}

public void testSetText() throws Exception {

SecondActivity activity = getActivity();

// search for the textView
final TextView textView = (TextView) activity
.findViewById(R.id.resultText);

// set text
getActivity().runOnUiThread(new Runnable() {

@Override
public void run() {
textView.setText(NEW_TEXT);
}
});

getInstrumentation().waitForIdleSync();
assertEquals("Text incorrect", NEW_TEXT, textView.getText().toString());

}

@UiThreadTest
public void testSetTextWithAnnotation() throws Exception {

SecondActivity activity = getActivity();

// search for the textView
final TextView textView = (TextView) activity
.findViewById(R.id.resultText);

textView.setText(NEW_TEXT);
assertEquals("Text incorrect", NEW_TEXT, textView.getText().toString());

}

}

8. Exercise: Run tests via Apache Ant

Update your test project called com.vogella.android.test.simpleactivity.test to have a build.xml file.
Afterwards run the tests with the ant test command.

9. Service testing

To test an service you use the ServiceTestCase class. It provides the startService() andbindService() methods to interact with the service. The bindService() return immediately aIBinder object without callback.
Testing asynchronous processing in services is a challenge as the duration of this processing may vary.
It is good practice to test if the service handles correctly multiple calls from startService(). Only the first call of startService() triggers the onCreate() of the service but all calls trigger a call toonStartCommand() of the service.

10. Content provider testing

To test an content provider you use the ProviderTestCase2 class. ProviderTestCase2instantiates automatically the provider under test and inserts an IsolatedContext object which is isolated from the Android system but still allows file and database access.
The usage of the IsolatedContext object ensures that your provider test does not affect the real device.
ProviderTestCase2 provides also access to a MockContentResolver via thegetMockCOnktentResolver() method.
You should test all operations of the provider and also what happens if the provider is called with an invalid URI or with an invalid projection.

11. User interface testing

11.1. Cross-component user interface testing

Functional or back-box user interface testing does test the complete application and not single components of your application.

11.2. uiautomator

The Android SDK contains the uiautomator Java library for creating user interface tests and provides an engine to run these user interface tests. Both tools work only as of API 16.
uiautomator test project are standalone Java projects which the JUnit3 library and the uiautomator.jar and android.jar files from the android-sdk/platforms/api-version directory added to the build path.
uiautomator provides the UiDevice class to communicate with the device, the UiSelector class to search for elements on the screen and the UiObject which presents an user interface elements and is created based on the UiSelector class. The UiCollection class allows to select a number of user interface elements at the same time and UiScrollable allows to scroll in a view to find an element.
The following coding shows an example test from the official Android developer side. The URL for this isTesting UI example .
package com.uia.example.my;

// Import the uiautomator libraries
import com.android.uiautomator.core.UiObject;
import com.android.uiautomator.core.UiObjectNotFoundException;
import com.android.uiautomator.core.UiScrollable;
import com.android.uiautomator.core.UiSelector;
import com.android.uiautomator.testrunner.UiAutomatorTestCase;

public class LaunchSettings extends UiAutomatorTestCase {

public void testDemo() throws UiObjectNotFoundException {

// Simulate a short press on the HOME button.
getUiDevice().pressHome();

// We’re now in the home screen. Next, we want to simulate
// a user bringing up the All Apps screen.
// If you use the uiautomatorviewer tool to capture a snapshot
// of the Home screen, notice that the All Apps button’s
// content-description property has the value “Apps”. We can
// use this property to create a UiSelector to find the button.
UiObject allAppsButton = new UiObject(new UiSelector().description("Apps"));

// Simulate a click to bring up the All Apps screen.
allAppsButton.clickAndWaitForNewWindow();

// In the All Apps screen, the Settings app is located in
// the Apps tab. To simulate the user bringing up the Apps tab,
// we create a UiSelector to find a tab with the text
// label “Apps”.
UiObject appsTab = new UiObject(new UiSelector().text("Apps"));

// Simulate a click to enter the Apps tab.
appsTab.click();

// Next, in the apps tabs, we can simulate a user swiping until
// they come to the Settings app icon. Since the container view
// is scrollable, we can use a UiScrollable object.
UiScrollable appViews = new UiScrollable(new UiSelector().scrollable(true));

// Set the swiping mode to horizontal (the default is vertical)
appViews.setAsHorizontalList();

// create a UiSelector to find the Settings app and simulate
// a user click to launch the app.
UiObject settingsApp = appViews
.getChildByText(new UiSelector()
.className(android.widget.TextView.class.getName()),
"Settings");
settingsApp.clickAndWaitForNewWindow();

// Validate that the package name is the expected one
UiObject settingsValidation = new UiObject(new UiSelector()
.packageName("com.android.settings"));
assertTrue("Unable to detect Settings", settingsValidation.exists());
}
}
You need to use Apache Ant to build and deploy the corresponding project.
<android-sdk>/tools/android create uitest-project -n <name> -t 1 -p <path>

# build the test jar
ant build

# push JAR to device
ant push output.jar /data/local/tmp/

# Run the test
adb shell uiautomator runtest LaunchSettings.jar -c com.uia.example.my.LaunchSettings

11.3. uiautomatorviewer

Android provides the uiautomatorviewer tool, which allows you to analyze the user interface of an application. You can use this tool to find the index, text or attribute of the application.
This tools allows non programmers to analyze an application and develop tests for it via theuiautomator library.
The tool is depicted in the following screenshot.
uiautomatorviewer in usage

12. Monkey

Monkey is a command line tool which sends random events to your device. You can restrict Monkey to run only for a certain package and therefore instruct Monkey to test only your application.
For example the following will send 2000 random events to the application with thede.vogella.android.test.target package.
adb shell monkey -p de.vogella.android.test.target -v 2000 
Monkey sometimes causes problems with the adb server. Use the following commands to restart the adb server.
adb kill-server
adb start-server
You can use the -s [seed] parameter to ensure that the generated sequence of events is always the same.
For more info on Monkey please see Monkey description .

13. monkeyrunner

13.1. Testing with monkeyrunner

The monkeyrunner tool provides a Python API for writing programs that control an Android device or emulator from outside of Android code.
Via monkeyrunner you can complete script your test procedure. It run via the adb debug bright and allows you to install program, start them, control the flow and also take screenshots or your application.
To use monkeyrunner ensure that you have Python installed on your machine and in your path.
In monkeyrunner you have primary the following classes:
  • MonkeyRunner - allows to connect to devices
  • MonkeyDevice - allows to install and uninstall packages and to send keyboard and touch events to an application
  • MonkeyImage - allows to create screenshots, compare screenshots and save them
MonkeyImage can compare the screenshot with an existing image via the sameAs() method. A screenshot contains the Android notifcation bar, including time. You can enter a percentage as second parameter for sameAs() or use the getSubImage() method.
The API reference for monkeyrunner can be generated via the following command.
# outfile is the path qualified name
# of the output file
monkeyrunner help.py help <outfile>

13.2. monkeyrunner example

Ensure Python is installed and in your path. Also ensure the [android-sdk]/tools folder is in your path. Create a file for example called testrunner.py
from com.android.monkeyrunner import MonkeyRunner, MonkeyDevice
import commands
import sys
import os

# starting the application and test
print "Starting the monkeyrunner script"

if not os.path.exists("screenshots"):
print "creating the screenshots directory"
os.makedirs("screenshots")

# connection to the current device, and return a MonkeyDevice object
device = MonkeyRunner.waitForConnection()

apk_path = device.shell('pm path com.vogella.android.test.simpleactivity')
if apk_path.startswith('package:'):
print "application installed."
else:
print "not installed, install APK"
device.installPackage('com.vogella.android.test.simpleactivity.apk')

print "starting application...."
device.startActivity(component='com.vogella.android.test.simpleactivity/[...CONTINUE]
com.vogella.android.test.simpleactivity.MainActivity')

#screenshot
MonkeyRunner.sleep(1)
result = device.takeSnapshot()
result.writeToFile('./screenshots/splash.png','png')
print "screenshot taken and stored on device"

#sending an event which simulate a click on the menu button
device.press('KEYCODE_MENU', MonkeyDevice.DOWN_AND_UP)

print "Finishing the test"
You run this test via the monkeyrunner testrunner.py on the console.

14. Common Android testing requires and solution approaches

14.1. Common logging on a server

Frequently the log files of the tests should be stored on a server and not on the device. A good practice it to provide a server backend and post the result via an HTTP request to this server. The server logs it centrally and provides central access to it.

14.2. Triggering system changes via tests

During tests you sometimes want to change the system status, e.g. turn WIFI of for example. This typically cannot be done via the test directly, as the test only has the permissions of the application under test.
A good practice is to install another application on the device which has the required permission and trigger it via an intent from the test.

15. Espresso

Google released in Okt 2013 the Espresso framework for testing. See Espresso for instructions how to use this framework.

16. Robotium

See Robotium for user interface testing with the Robotium framework.

17. Robolectric

17.1. Overview

Robolectric is a framework which mocks part of the Android framework contained in the android.jarfile and which allows you to run Android tests directly on the JVM with the JUnit 4 framework.
If Robolectric implements a method is forwards these method calls to shadow Android objects which behave like the objects of the Android SDK. If not implemented they simply returns a default value, e.g. null or 0.
Setting up Robolectric requires the Robolectric and the JUnit 4 pars in the classpath. You also need to add the android.jar and maps.jar from your Android SDK installation directory to the classpath of the test project.
Details on using Robolectric can be found on its home page: Robolectric Homepage .

17.2. Functionality

Robolectric is designed to allow you to test Android applications on the JVM. This enables you to run your Android tests in your continuous integration environment without any additional setup.
Robolectric supports resource handling, e.g. inflation of views. You can also use thefindViewById() to search in the a view.

17.3. Installation

You need to download the robolectric-X.X.X-jar-with-dependencies.jar from Roboelectric from Sonatype .

17.4. Example

Checkout the example project available at Github under the following URL: RobolectricSample sample project .

1 comment:


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